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La Horde (2009) and Mutants (2009)

Mutants and La Horde are two French fast-zombie movies that follow the Romero format: hole up in a building for shelter and fend off sieging flesh-eaters while the survivors fester from within. Since these films are superficially so similar, I am reviewing them together.

La Horde (2009) - 3/4

Amongst the many zombie genre trends to come from the films of George Romero, one I've never been keen on is badassery. Badassery is common in American cinema, deriving from the Western, in which tough-as-nails gunslingers have to show one another just how tough they can be. The Italians made badassery so ridiculous with films like Django that Terence Hill and Bud Spencer turned it into comedy with considerable success in the Trinity films. Romero, like, but perhaps not to quite the same extant as John Carpenter, is influenced by these western tropes. The cockfight between Ben and Cooper in Night of the Living Dead, the bluster of the scientists and military personnel in The Crazies, the opening of Dawn of the Dead, and most extremely the entirety of Day of the Dead, all show these tropes. Day of the Dead is an apotheosis of badassery and its messiah is Captain Rhodes, who yells to the zombies eating his intestines, "Choke on them!" Captain Rhodes is really responsible for the profusion of badassery in zombie films. Rough, tough guys who are always ready to kick ass, zombie or human, and who never go down without a fight: that's a badass.

Since Day of the Dead, there is scarcely a zombie picture without a healthy dose of badassery: Army of Darkness, Dead Alive, The Undead, Romero's own Survival of the Dead, just to name some well-known films; there are also the multitudes of straight-to-video films that are assembled of crumbs from Romero's table. The latest in this trend is La Horde.

La Horde is ambitious, however: it doesn't want to be just another badass zombie film; it wants to be the badass zombie film. That's not to say the film is badass, as some synonym for epic, but that all of the characters are 90% Captain Rhodes, 10% unique personality. We begin with a team of rogue cops agreeing to storm a tenement and get revenge on the gangsters within for killing a cop. Not only are the rogue cops a collection of badasses out for blood, and not only do gangsters, much like western outlaws, get by on their badassery, but when they're put together, they must constantly strive to out-badass one another. Explosions from the city and the sounds of creatures from within the building interrupts their conflict and, wouldn't you know it, puts the cops n' crooks together to be a badass team of badasses.

I claimed not to be keen on badassery and I should say why. Let's go back to Romero. What makes Day of the Dead an inferior entry in the series than Dawn for many critics is that Day is emotionally exhausting. Emotional exhaustion is acceptable in a film that earns its emotions. But in Day the exhaustion is due to characters constantly throwing tantrums at one another, making threats, and "getting up in each other's faces." They're trying to get the dominant position over one another, to out-badass the other. These displays of power, a necessary part of badassery since no badass can give in to domination, are pissing contests; and pissing contests grow very dull and tiring when the bladder never empties, if you'll excuse the strained metaphor. Badassery is a social ritual within the group, symbolic action that is stylized, formal, repetitive and grows tedious very quickly because we sense the artifice behind it. It works best in small doses, like the saloon fight in Shane, or when played tongue-in-cheek like in Army of Darkness. If overused characters never have an opportunity to simmer down and talk reasonably; they can never be themselves: every moment is a tense moment of heightened emotion while they play the badass. Flourishes like the famous Rhodes death scene are very effective and the reason badassery continues to get deployed. However, filmmakers don't seem to realize that it must be used with temperence.

Dawn of the Dead works so well because once the characters get to the mall and have peace, they don't need to be badasses anymore. Even Day offers moments of respite amongst the three protagonists. La Horde offers no respite of any kind. The characters never for a moment stop struggling to prove what badasses they are. This brings with it a host of problems. Badasses often forget to think, for instance. In La Horde, these badasses never figure out that zombies must be shot in the head or indeed shot at all: There are two lengthy hand-to-hand fights with zombies that amount to choreographed fights with growling punching bags. These two scenes are kind of fun, if too protracted. A life-long viewer of zombie films, I just kept commanding them to just shoot the zombie in the head. With Romero's zombies, punching might work; but these zombies are inexplicably faster and stronger than normal humans.

We also get, as in Day of the Dead, the exhaustion. These characters are forever yelling at and threatening one another, pointing guns, getting face-to-face for slowly- and gravely-spoken "This is how it is" moments. With the life-threatening situation raging around them, one would think they'd set the badassery aside and focus on staying alive. Not so. They're all Captain Rhodes. For anyone who found the constant badassery in Ghosts of Mars tedious, La Horde will be found considerably more tedious. However, as with Captain Rhodes, this does yield some impressive moments, including a one-versus-dozens moment guaranteed to get anyone cheering. And in the midst of the tedious badassery, La Horde does manage to deliver some tense moments of zombie pursuit and exciting zombie action.

Zombie action and badassery aside, there is also a political component to La Horde that most outside of France won't get. France has a lot of riots. We all know this. The reason they have so many riots is that they've allowed loads of refugees, who could care less about France, to become citizens. These people do whatever they want, because France isn't their home and they have no respect for it. Unfortunately, there are a lot of them and they're well-armed. These are the film's gangsters, all Africans or Czechs, now put alongside the cops and made to feel what it's like to be a helpless victim in a country they thought was theirs. The zombies' behaviour is holding up a mirror of sorts to these invaders, showing them how self-destructive it is to work against the country that gave them freedom and security. Not being from France myself, it's difficult to say exactly what is the political message, whether a plea for cooperation or rather an invective, even against the very badassery the pervades the film for tearing the country apart and leaving it vulnerable to much worse potential situations.

Mutants (2009) - 2.5/4

The perfect antidote to the ostentatious and egocentric behaviour that is badassery: love. Other-centered, self-effacing is genuine love. For at the center of Mutants is the necrophiliac love story between a doctor and her zombifying husband, who must resist the urge to eat and/or rape his wife with all his inner resources. They hole up in an evacuated hospital and she struggles to save him and get help while zombies and a band of badasses with guns get in her way.

Zombie love stories have been done before. Soavi's Cemetery Man is probably the most famous instance and a tough precedent to beat. Arguably, it has been overcome already with Yuzna's underrated Return of the Living Dead 3. Yuzna follows the trajectory of his couple's relationship through the zombification process and shows a fascination for the effect of the zombie infection on the thoughts and emotions of the infected member, Julie. She describes the agony and hunger of being a zombie, the way it changes her, and yet she never does abandon or harm her lover. Without any explicit mention from the characters, we can see that love can overcome the desire to eat brains.

Mutants isn't quite as sentimental as Cemetery Man and RotLD3. While the doctor and her husband do love one another, practicalities override affection. When her husband seems dangerous, she doesn't hesitate to chain him up and he doesn't hesitate to put a gun to his own head. Where RotLD3 culminates in a Romeo and Juliet moment, Mutants culminates in the stark realization that maybe infection wins and maybe what seemed to be love can be reduced to simple biology. There aren't many optimistic zombie movies, are there?

Unfortunately Mutants doesn't focus on the husband and wife relationship. As with so many of the recent French horror movies, Mutants seems afraid of allowing interiority and emotional space privilege over a barrage of external events. That's fine if the promise or hint of interiority is not offered, as in La Horde. Here filmmaker David Morlet tantalizes us with the necrophiliac relationship, but would rather give us a group of badasses with guns barging into the hospital and slapping the doctor around rather than allow more than a few minutes emotional development between the couple. Had these characters been in the film from the beginning, their presence would have constituted interesting dramatic tension. However, they only make entrance toward the end of a film with a meager 80-something minute runtime. We simply cannot care about them; they just distract from the more interesting matters. These characters are, of course, an excuse for zombie and human carnage. But we've all seen zombie carnage before. Zombie films need some new contribution, new idea to rise above the rest. Mutants had an opportunity to give that, but sadly failed to appreciate the opportunity.

Perhaps the film's attention defecit issues are simply a result of its cynicism. Practical reality, such as infection, zombies, idiots with guns, and the need for supplies do consistently override love. And if pregnancy is the film's symbol for love, a protective force throughout, the film's ambiguous final note may be the most cynical of all. If this is so, the film sacrifices not just its opportunity to investigate love in time of zombie apocalypse, but also some of its entertainment value: The inconsistency makes it difficult to enjoy the film's action, as it never sustains interest in anything, the relationship, the human conflicts, or the zombie-killing. Although what it does offer of each is competent and occasionally fascinating.

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